-- CALC_SKY_MEDAL_10807_COST

-- 升级消耗
return function(id)
    local level = SkyRelicFunctionM.getLevel(id);

    local costIndex = level + 1;

    -- 奖励到了勋章就可以就直接是1级。没有消耗
    -- 2.秘银×200、古遗迹碎片×5000
    -- 3.120等级能量晶核、恒金×100、古遗迹碎片×10000
    -- 4.150等级能量晶核、恒金×150、古遗迹碎片×15000
    -- 5.180等级能量晶核、恒金×200、古遗迹碎片×20000
    local costList = {[2] = {[1106] = 200, [10000] = 5000},
            [3] = {[1108] = 100, [10000] = 10000, [10703] = 1},
            [4] = {[1108] = 150, [10000] = 15000, [10704] = 1},
            [5] = {[1108] = 200, [10000] = 20000, [10705] = 1},};

    return costList[costIndex] or {};
end